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Double Fine PsychOdyssey

Double Fine PsychOdyssey

S1 · E1

IMDB:

9.5
Double Fine PsychOdyssey

Released

2/10/2023

Duration

1h 34m

Genre

Documentary

Country

United States of America

Cast

Tim Schafer

Overview

2 Player Productions and Double Fine Productions present Double Fine PsychOdyssey, an unprecedented documentary experience seven years in the making. Ten years after the release of their flagship video game Psychonauts, Double Fine Productions returns to its most celebrated franchise with Psychonauts 2. Now facing the pressure to produce a worthy sequel, the studio must confront overly ambitious designs, poor morale, technical challenges and financial woes, all during a turbulent span of time for the world. Double Fine PsychOdyssey is the direct continuation of the acclaimed series Double Fine Adventure, and offers even deeper insight into the passion, humor, and heartbreak of video game development.

Episodes

The Color of the Sky in Your WorldEP 1Available

The Color of the Sky in Your World

43m0.0

On the ten-year anniversary of Psychonauts, Double Fine veterans reflect back on the turbulent production. Tim decides it might be time to return to the Psychonauts universe...

Not in the CardsEP 2Available

Not in the Cards

35m0.0

The studio kicks off development of the Psychonauts VR game that will bridge the gap between the original Psychonauts and its sequel.

Awesome ToyboxEP 3Available

Awesome Toybox

30m0.0

Rhombus of Ruin gets a pair of new project leads. Tim invites his most trusted artists to the studio to help brainstorm for Psychonauts 2.

Bringing Back PsychonautsEP 4Available

Bringing Back Psychonauts

20m0.0

The studio prepares to announce Psychonauts 2 on a new funding platform, creating both fresh opportunities and complications.

You’re Public NowEP 5Available

You’re Public Now

24m0.0

Psychonauts 2’s funding campaign is in full effect, but Double Fine finds itself confronting criticisms of previous projects in order to move forward.

Creative PromisesEP 6Available

Creative Promises

35m0.0

Tim and new lead designer Zak lock themselves in a conference room for months, attempting to define the gameplay and story of Psychonauts 2.

We’ll Know Where It IsEP 7Available

We’ll Know Where It Is

35m0.0

It's a surprising day at the studio as a beloved team member shares personal news.

A Couple Years of a Lot of WorkEP 8Available

A Couple Years of a Lot of Work

48m0.0

The Psychonauts 2 team staffs up with both veteran team members and new hires, while attempting to create a prototype of the game experience.

One ShotEP 9Available

One Shot

51m0.0

Double Fine hires a rookie designer and longtime studio fan to kick off development of a new game level.

Bittersweet GravityEP 10Available

Bittersweet Gravity

36m0.0

James finds his footing with the team and Psychonauts 2's first mental landscape takes shape.

Not Doing the TypicalEP 11Available

Not Doing the Typical

38m0.0

Despite the previous breakthrough, the team struggles to impress Tim, who pushes for even stronger concepts. Meanwhile, Amnesia Fortnight draws near.

Amnesia FortnightEP 12Available

Amnesia Fortnight

64m0.0

It's time for Amnesia Fortnight, a two-week game jam meant to invigorate the studio.

I Made a GameEP 13Available

I Made a Game

25m0.0

Leaders and team members reflect on the highs and lows of the most recent Amnesia Fortnight.

Surface TensionEP 14Available

Surface Tension

37m0.0

Frustration from Amnesia Fortnight carries back over into Psychonauts 2 as the team struggles to see eye to eye on the execution of the newest level concept.

Hard to Get OldEP 15Available

Hard to Get Old

44m0.0

Tim celebrates his 50th birthday while publisher Starbreeze puts pressure on the team with an impending visit.

Written into a CornerEP 16Available

Written into a Corner

39m0.0

A new art director is hired to help smooth out the relationship between the art and design teams.

The Heart of Double FineEP 17Available

The Heart of Double Fine

36m0.0

Tim's reception of a major award is made bittersweet by the departure of a founding Double Finer.

What Good Looks LikeEP 18Available

What Good Looks Like

40m0.0

Following a major departure from the studio, the team is forced to examine their own processes or risk losing more vital team members.

I Want More of ThatEP 19Available

I Want More of That

40m0.0

A wave of new hires changes the team dynamics at Double Fine and generates fresh ideas for Psychonauts 2.

Brainstormed OutEP 20Available

Brainstormed Out

28m0.0

Asif is given the task of adapting his Amnesia Fortnight project into a full-fledged Psychonauts level.

Much More Drastic ThingsEP 21Available

Much More Drastic Things

62m0.0

With time and money running out, Zak struggles to find the path forward.

Quite an AdventureEP 22Available

Quite an Adventure

37m0.0

The team is shattered and reformed just as they face an uphill battle with delivering their first playable demo for the public.

Always be ClosingEP 23Available

Always be Closing

36m0.0

Tim struggles to balance his new role as project leader amongst a team of strong personalities.

Best TeethEP 24Available

Best Teeth

26m0.0

The team wraps up their playable demo and has a blast showing the game off to the public for the first time.

A Different BeastEP 25Available

A Different Beast

48m0.0

Tim steps up his involvement after some high profile exits from the studio, bringing major changes to the project.

The Amnesia Fortnight MovieEP 26Available

The Amnesia Fortnight Movie

111m0.0

Amnesia Fortnight returns, calming tensions within the studio as everyone takes a much-needed break from Psychonauts.

Villians of Crunch ModeEP 27Available

Villians of Crunch Mode

64m0.0

Issues with the expanding schedule come to a head as the studio attempts to reconcile with its past participation in crunch culture.

You Have a Resume?EP 28Available

You Have a Resume?

42m0.0

Fallout from the scheduling conflict results in more exits from the studio, but others continue to rise and fill leadership roles.

It’s Looking GrimEP 29Available

It’s Looking Grim

24m0.0

As pressure mounts to complete the game, a worldwide pandemic suddenly changes everything.

Time AwayEP 30Available

Time Away

29m0.0

The team adjusts to working from home during the pandemic, pushing the release date out even further.

Making the Best of ItEP 31Available

Making the Best of It

27m0.0

Intense political happenings, raging wildfires and general unrest cast a dark shadow over the studio as they struggle to finish Psychonauts 2.

The Journey They’ve Been OnEP 32Available

The Journey They’ve Been On

97m0.0

The team pushes closer to Psychonauts 2’s release, fighting to remain true to Double Fine’s values.

We Wrote It DownEP 33Available

We Wrote It Down

94m0.0

Double Fine reflects on the launch of Psychonauts 2 and the PsychOdyssey documentary series while looking to the future and a return to smaller projects.

Cast

Tim Schafer

Self

Tim Schafer

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