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Justice League Action

Justice League Action

S1 · E1

IMDB:

7.1
Justice League Action

Released

12/16/2016

Duration

0h 11m

Genre

Animation, Action & Adventure, Sci-Fi & Fantasy, Kids

Country

United States of America

Cast

N/A

Overview

Batman, Superman and Wonder Woman lead the DC Super Heroes against their most infamous foes.

Episodes

Classic Rock (1)EP 1Available

Classic Rock (1)

11m8.0

In a fight with Black Adam on the Rock of Eternity several Djinns get released and the Justice League has to stop them. Part one of a four part episode also known as Shazam Slam.

Power Outage (2)EP 2Available

Power Outage (2)

11m8.0

A lava based Djinn absorbes the powers of Parasite giving Wonder Woman and Superman a hard time beating a creature that drains them of their own powers. Part two of a four part episode also known as Shazam Slam.

Night of the Bat (3)EP 3Available

Night of the Bat (3)

11m8.2

Batman is possessed by a djinn who overloads and power core from the Hall of Justice. Part three of a four part episode also known as Shazam Slam.

Abate and Switch (4)EP 4Available

Abate and Switch (4)

11m8.2

The last three djinn are proving formidable foes when Black Adam shows up again with a vengeance. With the help of John Constantine, Plastic Man, Swamp Thing and Shazam the League puts in a team effort to stop Black Adam and the djinn. At the site of the battle the watchtower is built as a replacement HQ. Part four of a four part episode also known as Shazam Slam.

Follow That Space Cab!EP 5Available

Follow That Space Cab!

11m8.3

Superman and Hawkman receive the help of an honorable space cab driver as they try to protect Mr. Mind from being captured by Lobo.

Nuclear Family ValuesEP 6Available

Nuclear Family Values

11m7.5

Firestorm's family values. The heat is on when the Justice League enlist the help of Firestorm. Taking a trip to where it all began, Firestorm encounters a not so all American family.

Zombie KingEP 7Available

Zombie King

11m8.7

Batman teams up with John Constantine, Zatanna, and Swamp Thing when Solomon Grundy tries to raise a zombie army

Galaxy JestEP 8Available

Galaxy Jest

11m8.5

Wonder Woman and Superman have to rescue Joker from Mongul, whilst Batman and Flash try to stop a massive laughing gas bomb hidden away in Gotham.

Time ShareEP 9Available

Time Share

11m8.0

Batman and Blue Beetle are thrown back in time where they must stop Chronos from destroying Batman on his first night in Gotham where he faces off against Carmine Falcone and his men.

Under a Red SunEP 10Available

Under a Red Sun

11m8.0

After a brief team up with Batman and Big Barda in their battle against the Parademons, Superman is transported to a planet orbiting a red sun by Steppenwolf. This is part of Steppenwolf's plan to kill Superman and become a legend. Now with his powers slowly depleting, Superman must defeat Steppenwolf and get back to Earth. As this is happening, Batman and Big Barda head to Darkseid's fortress on Apokolips in order to find information on where Superman is transported to.

Play DateEP 11Available

Play Date

11m9.0

When the Justice League Watchtower is invaded by Toyman and his army oftoys, Cyborg, Wonder Woman, Superman, and Batman are turned into players in a twisted version of a fighting game, and now Cyborg will need all of his gaming skills to get out of this one.

Repulse!EP 12Available

Repulse!

11m7.7

Superman has been infected by the "Repulse", who was revealed as Lex Luthor, and has now become the new Repulse. As Wonder Woman and Hawkman try to find a way to save him, Superman must remove those nanobots from his body by sending them into a black hole before he gets pulled into it as well.

Trick or ThreatEP 13Available

Trick or Threat

11m9.5

Cain the Caretaker tells the audience a Halloween story about the House of Mystery, where Batman, Zatanna, Constantine, and Doctor Fate are turned into 10-year-olds by Klarion the Witch Boy. Now, the 10-year-old Justice League must find a way to defeat Klarion, turn them back to normal, and escape the House of Mystery before it disappears by midnight.

Speed DemonEP 14Available

Speed Demon

11m8.7

After defeating Harley Quinn, Batman and Zatanna encounter Brother Night who used his dark magic to control the Batmobile and kidnapping Zatanna. With the help of Etrigan the Demon, Batman must save her, stop the Batmobile, and defeat Brother Night.

Hat TrickEP 15Available

Hat Trick

11m9.0

Felix Faust steals Zatanna's hat in order to free a massive demon and get his youth back. While Batman and Etrigan face off against the demon, Zatanna uses every trick in her arsenal to get her hat back from Felix Faust.

Luthor in ParadiseEP 16Available

Luthor in Paradise

11m8.5

Lex Luthor and Circe invade Themyscira, home of the Amazons, to obtain a staff that leads to the Fallen Realm and an artifact of the Greek Gods. With help from Superman and Batman, Wonder Woman must find a way to stop those villains before it's too late.

Plastic Man Saves the WorldEP 17Available

Plastic Man Saves the World

11m8.5

While Superman, Batman, Cyborg, and Vixen try to stop Brainiac, Plastic Man sneaks into Brainiac's spaceship to destroy the shrink ray and save the world in order to prove that he is a worthy superhero.

Field TripEP 18Available

Field Trip

11m8.0

As Superman gives Blue Beetle, Firestorm, and Stargirl a tour of the Fortress of Solitude, they run afoul with General Zod, Faora, and an unidentified Kryptonian villain who are accidentally freed from the Phantom Zone. Now with Superman trapped inside, the three teen heroes must work together to stop the Kryptonian villains.

Rage of the Red LanternsEP 19Available

Rage of the Red Lanterns

11m9.0

Lobo stole the rings from the Red Lanterns and pits Atrocitus, Zilius Zox and the rest of the Red Lanterns against Batman, Superman, and Wonder Woman in order to get a score. After Lobo unlocked the Spider Gauntlet's power, the Justice League and the Red Lanterns must team up to defeat him.

Freezer BurnEP 20Available

Freezer Burn

11m7.5

Mr. Freeze flies on his aircraft to freeze the entire Gotham City using Killer Frost as his power source. While Batman deals with Mr. Freeze, Firestorm will have to save Killer Frost and develops a crush on her at the same time.

Inside JobEP 21Available

Inside Job

11m6.0

In a Fantastic Voyage-like adventure, Atom shrinks Batman and Wonder Woman, so they can enter Superman's bloodstream and destroy a lethal nanite virus.

The Trouble with TruthEP 22Available

The Trouble with Truth

11m7.0

The JLA find themselves in danger of losing Wonder Woman when the goddess Athena comes to Earth with an offer Diana can't refuse -- filling the position of the Goddess of Truth on Mt. Olympus.

Double CrossEP 23Available

Double Cross

11m8.0

In order for Batman to lure Deadshot into a trap, he has Plastic Man pose as Two-Face. Things go well at first until the real Two-Face escapes from Firestorm's custody.

Battle for the Bottled CityEP 24Available

Battle for the Bottled City

11m8.0

The Atom shrinks Superman down to microscopic size so that he can enter the Bottled City of Kandor but when Brainiac breaks into the Fortress of Solitude, defeats Cyborg, and reclaims the bottle, Atom must try to stop Brainiac on his own.

Garden of EvilEP 25Available

Garden of Evil

11m7.0

When Swamp Thing has a blind date with Poison Ivy which leads to her controlling him in her plot to overrun Gotham City with plants, Batman works on an antidote to free Swamp Thing from Poison Ivy's control. Meanwhile, Poison Ivy is collaborating with Harley Quinn to help her keep Swamp Thing in check. So Superman, Firestorm, and Vixen work to fight Poison Ivy and Harley Quinn on their home turf.

All Aboard the Space TrainEP 26Available

All Aboard the Space Train

11m6.0

In a strange turn of events, the JLA enlist the help of Space Cabbie and Jonah Hex to stop the hijacking of an intergalactic space train.

Time OutEP 27Available

Time Out

11m7.0

Batman teams up with Booster Gold when an alien creature starts literally eating up time.

The Fatal FareEP 28Available

The Fatal Fare

11m9.5

Space Cabbie inadvertently learns about a great threat to the Justice League when one of his passengers turns out to be Darkseid.

Mxy's Mix-UpEP 29Available

Mxy's Mix-Up

11m8.0

As the Justice League tries to protect the United Nations from Gorilla Grodd gorilla army, Mister Mxyzptlk pops up from the fifth dimension and thinks it would be great fun to....

Supernatural Adventures in BabysittingEP 30Available

Supernatural Adventures in Babysitting

11m6.0

Stargirl has to enlist Constantine's help when Klarion the Witch Boy takes the place of the boy she's supposed to be babysitting...

Booster's GoldEP 31Available

Booster's Gold

11m6.0

Green Arrow becomes involved with Booster Gold when he discovers that the self-centered superhero has brought dinosaurs back from the past for a money-making venture.

Boo-ray for BizarroEP 32Available

Boo-ray for Bizarro

11m7.0

The Justice League is back, "with lightning-paced action and heroics.” This show will be including everyone: Superman. Batman, Wonder Woman, Hawkman, Green Arrow, Zatanna

Best Day EverEP 33Available

Best Day Ever

11m9.0

Joker frees Luthor with a mother box and forces him to spend the day together, hopping all over the world, with the Justice League hot on their trail trying to catch up.

The Cube RootEP 34Available

The Cube Root

11m7.0

When a mysterious alien abducts Mr. Terrific, Batman, Luthor and two of the brainiest villains in the universe, he puts them to a test to discover who is the smartest among them.

Superman's Pal, Sid SharpEP 35Available

Superman's Pal, Sid Sharp

11m8.0

Reporter Sid Sharp has aspirations on becoming a superhero.

Superman Red vs Superman BlueEP 36Available

Superman Red vs Superman Blue

11m0.0

Luthor comes up with a new device to defeat Superman. But the kryptonite emitter has the unexpected ability to, once hit, separate each Justice Leaguer in two, one passive and good (blue), the other aggressive and mean (red).

The RingerEP 37Available

The Ringer

11m7.0

Sinestro's ring is suddenly much more powerful than usual, so the Justice League sends a microscopic Atom into his ring to find out what the cause might be.

Forget Me NotEP 38Available

Forget Me Not

11m8.0

When Firestorm discovers that League members have no memory of who they are, it's up to him to round them up in their secret identities and convince them they are superheroes.

The Brain BusterEP 39Available

The Brain Buster

11m0.0

A mysterious creature abducts Batman, Mr. Terrific, Luthor and two of the brainiest villains in the universe to put them to the test to discover who is the smartest among them.

E. Nigma, Consulting DetectiveEP 40Available

E. Nigma, Consulting Detective

11m7.5

When the Joker traps Batman, the Justice League allows Riddler to help them find him.

Harley Goes Ape!EP 41Available

Harley Goes Ape!

11m0.0

When Gorilla Grodd takes control over Titano, only Harley Quinn can reach him.

Phased and ConfusedEP 42Available

Phased and Confused

11m7.0

When members of the Justice League are affected by the Phantom Zone ray and become phantom-like, their only hope for freedom is to somehow get a message to Booster Gold.

It'll Take a MiracleEP 43Available

It'll Take a Miracle

11m6.0

Batman needs help from the new God Mr. Miracle to stop one of Darkseid's evil plans. But Batman first has to catch the universes greatest escape artist.

System ErrorEP 44Available

System Error

11m8.0

Trapped in a “pocket dimension” the Justice League has to fight in an endless simulation that Darkseid can reset over and over again. Its up to the Batman to come up with an escape plan and contact the Justice League?

Race Against CrimeEP 45Available

Race Against Crime

11m7.0

Superman and Flash race for charity only to fall into a trap set by Lex Luthor. With the help of time traveling supervillain Chronos, Luthor has build a "time" suit that allows him to control everyone's speed.

Party AnimalEP 46Available

Party Animal

11m7.0

Green Arrow and Plastic Man just caught Solomon Grundy, who ends up with them at the the annual Justice League Christmas party, what can go wrong? It all works out with help of Batman, the Flash and the spirit of Christmas. Although Green Arrow tries his best, the rest of the League decides to go to the S.T.A.R. labs Christmas party after all.

Watchtower ToursEP 47Available

Watchtower Tours

11m6.0

When Booster Gold starts to secretly give tours of the Watchtower to make some extra cash, he inadvertently brings in at least one super-villain disguised as a tourist.

BarehandedEP 48Available

Barehanded

11m7.0

When Green Lantern leaves his ring in an intergalactic restroom after washing his hands, he discovers it's gone, leading him on a wild chase for the aliens who might have taken it.

Captain BamboozleEP 49Available

Captain Bamboozle

11m0.0

Mr. Mxyzptlk decides to create some mischief by granting Shazam's well-meaning Uncle Dudley with superpowers bigger than anyone in the league.

Keeping Up with the KryptoniansEP 50Available

Keeping Up with the Kryptonians

11m7.0

Mr. Mxyzptlk shows Supergirl and Superman that their innate goodness might not be so pure when he takes them to a parallel world where their counterparts are impossibly aggressive and spoiled.

UnleashedEP 51Available

Unleashed

11m7.0

While the Justice League is away on a mission, Plastic Man is not only left in charge of the Watchtower, but also of Krypto Superman's not so ordinary dog.

She Wore Red VelvetEP 52Available

She Wore Red Velvet

11m10.0

When Booster and the Justice League come under attack by a mysterious and unrelenting new villainess known as Red Velvet, Booster comes to realize she's actually the fiance he left at the altar in the future.

Cast

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