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Scooby-Doo, Where Are You!

Scooby-Doo, Where Are You!

S1 · E1

IMDB:

7.8
Scooby-Doo, Where Are You!

Released

9/13/1969

Duration

0h 22m

Genre

Animation, Mystery, Comedy, Kids, Family

Country

United States of America

Cast

Casey Kasem, Don Messick, Frank Welker

Overview

Fred, Daphne, Velma, Shaggy, and the talking dog, Scooby-Doo, travel on the Mystery Machine van, in search of weird mysteries to solve.

Episodes

What a Night for a KnightEP 1Available

What a Night for a Knight

22m7.3

After coming back from the movies Scooby-Doo and Shaggy come across a pick up truck and a suit of armor in the driver's seat. According to an ancient superstition the armor comes to life during the night of a full moon.

A Clue for Scooby-DooEP 2Available

A Clue for Scooby-Doo

22m6.9

While Scooby-Doo is surfing, he encounters a creature in a diving suit. An old sea salt tells the gang that it's the ghost of Captain Cutler who is responsible for the disappearance of many ships.

Hassle in the CastleEP 3Available

Hassle in the Castle

22m6.9

The gang gets shipwrecked on an island that happens to be an old lair for a pirate. They find a map, but there is a warning telling them to leave the island. The warning appears justified when a ghost called 'The Phantom' is after them.

Mine Your Own BusinessEP 4Available

Mine Your Own Business

22m6.4

Thanks to Shaggy's slightly flawed map reading skills, the gang finds themselves in an abandoned western town. The owner tells them that guests were scared off by a strange man who came to the town centuries ago and won't leave until he finds the last remains of his gold claim.

Decoy for a DognapperEP 5Available

Decoy for a Dognapper

22m6.5

Scooby-Doo witnesses a dog kidnapping at the park. After hearing about it, the gang decides to use Scooby-Doo as bait to capture the kidnappers.

What the Hex Going On?EP 6Available

What the Hex Going On?

22m7.0

The gang sees a strange man go into a weird mansion. They learn that he is a friend of their Uncle Stewart. Stewart tells them that the ghost of the Kingston Mansion caused him to turn old. Strange things start happening when Sharron and Uncle Stewart vanish.

Never Ape an Ape ManEP 7Available

Never Ape an Ape Man

22m6.2

The gang gets volunteered as workers by Daphne's uncle, a director currently filming a movie about a fierce creature called the ape man. Rumor has it that the real ape man is alive. The gang soon learns that it's not just a rumor.

Foul Play in FunlandEP 8Available

Foul Play in Funland

22m6.8

The gang gets excited about the opening of an amusement park. But when they see the rides on before it opens, they start to get suspicious.

The Backstage RageEP 9Available

The Backstage Rage

22m6.6

While coming home from getting pizza, Shaggy finds a violin case full of money. While calling the gang Scooby-Doo goes to help an injured poodle and the money is taken. The gang suspects that the money was fake.

Bedlam in the Big TopEP 10Available

Bedlam in the Big Top

22m6.8

The gang rescues two circus people who tell them that they have left a circus because it's bad luck. The ring master tells them of a mysterious person called 'The Ghost Clown' who is responsible for the many strange accidents and incidents in the circus.

A Gaggle of Galloping GhostsEP 11Available

A Gaggle of Galloping Ghosts

22m6.6

The gang, on their way to the Frankenstein castle, visits a gypsy fortune teller who warns them not to go to the castle. They ignore her warning and go anyway. The trouble begins when Daphne is taken hostage and the gang finds themselves in the clutches of a trio of monsters.

Scooby-Doo and a Mummy, TooEP 12Available

Scooby-Doo and a Mummy, Too

22m6.8

The gang, at the college museum, gets the lead on a dead Egyptian ruler named Inca. According to an ancient superstition, if he were ever removed from his crypt, he would turn the people who moved him into stone. Shaggy finds a rare coin that the Professor is trying to study. The trouble begins when Shaggy accidentally takes the coin and the mummy is on the loose looking for it.

Which Witch is Which?EP 13Available

Which Witch is Which?

22m6.9

The gang gets lost while driving to a concert. They ask a man to give them directions only to learn that he's a zombie. They also learn of a nearby witch who is responsible for the zombie's resurrection.

Go Away Ghost ShipEP 14Available

Go Away Ghost Ship

22m6.5

The gang investigates the appearance of a Ghost Pirate.

Spooky Space KookEP 15Available

Spooky Space Kook

22m7.1

A spaceman haunts an abandoned airfield.

A Night of Fright is No DelightEP 16Available

A Night of Fright is No Delight

22m6.9

Scooby-Doo inherits a mansion after saving Colonel Beauregard Sanders from drowning some years ago. He and some other heirs will each get a fortune if they stay the night but there's a warning that the house is haunted. The warning appears justified when someone (or something) comes to frighten the heirs away.

That's Snow GhostEP 17Available

That's Snow Ghost

22m7.1

While on vacation in the Himalayas, the gang goes to a winter lodge where the owner tells them about the ghost of a Yeti that is out to get revenge on the man that caused his death and will turn anyone into ghosts.

Cast

Casey Kasem

Shaggy Rogers (voice)

Casey Kasem

Don Messick

Scooby-Doo (voice)

Don Messick

Frank Welker

Fred Jones (voice)

Frank Welker

Heather North

Daphne Blake (voice)

Heather North

Pat Stevens

Velma Dinkley (voice)

Pat Stevens

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